Caverns – 3D

Navigate the world collecting points, but be sure to watch out for lava!

Controls: Movement

  • A – Left
  • D – Right
  • SPACE – Jump

Controls: Cubes

  • Q – Less [Cube’s Power]
  • E – More [Cube’s Power]
  • 1 – Bounce Cube
  • 2 – Grow Cube
  • 3 – Anti-Gravity Cube
  • Left CLick – Place Cube

This game was a colaborative effort with 3 other Game Design Students:

  • Aaron Sutton – Sound Design, Level Design
  • Alex Massart – Programer, Particle Systems
  • Josh Garcia – Level Design, Art
  • Matthew Murchison – Aesthetic/Art Design, Level Design

It was an exersize in Emmergent Gameplay for the Mechanics class in the Sheridan College BA Game Design program.