Navigate the world collecting points, but be sure to watch out for lava!
- A – Left
- D – Right
- SPACE – Jump
- Q – Less [Cube’s Power]
- E – More [Cube’s Power]
- 1 – Bounce Cube
- 2 – Grow Cube
- 3 – Anti-Gravity Cube
- Left CLick – Place Cube
This game was a colaborative effort with 3 other Game Design Students:
- Aaron Sutton – Sound Design, Level Design
- Alex Massart – Programer, Particle Systems
- Josh Garcia – Level Design, Art
- Matthew Murchison – Aesthetic/Art Design, Level Design
It was an exersize in Emmergent Gameplay for the Mechanics class in the Sheridan College BA Game Design program.