Matt Murch: 3D Art logo on a soft orange gradient

AAP-003 – Vissualization

Rendered in Unity 2018’s High Definition Render Pipeline

Roles: Environment Artist, Modeler, Animator, Choreographer, Cinematographer

Created in unity for realtime, in engine rendering. The goal was to embrace the new cinematic tools that Unity has developed and build an amazing game environment.
I generated/modelled and animated each ship, modelled the all environment assets (expert the rocks). All characters where created by me in FUSE.


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