Matt Murch: 3D Art logo on a soft orange gradient

BC-304 (WIP) 2021 Update

Matt Murch: 3D Art logo on a soft orange gradient
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The bridge of the BC-304

Matt Murch: 3D Art logo on a soft orange gradient
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Realtime battle cinematic in Unity

Matt Murch: 3D Art logo on a soft orange gradient
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Rendered lighting test

Matt Murch: 3D Art logo on a soft orange gradient
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Multiple views of the BC-304 HMS Hadfield

Matt Murch: 3D Art logo on a soft orange gradient
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3/4 view

Matt Murch: 3D Art logo on a soft orange gradient
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Greeble and details on the model

Matt Murch: 3D Art logo on a soft orange gradient
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Greeble close up

Matt Murch: 3D Art logo on a soft orange gradient
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Rear silhouette

Roles: Modeling, Lighting, Texturing, Look Dev, Research

The goal is to match, end eventually exceed the level of detail shown on the original CGI models used in late SG-1 and Atlantis.
I’m still Mid-Greeble, most of the right side is finished. Needs greebles on the left, center top, and interiors for the major rooms.

Rooms that will be built in:

  • Bridge
  • Hangar
  • Briefing Room
  • Observation Decks (6)
  • Mess Hall (2)
  • Bedrooms
  • Payload Bay

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