
Fortifications dot the landscape providing elevated cover

The asymmetrical map uses elevation and path layout to keep gameplay balanced and extremely fun.



There are several paths, each designed with unique advantages and defences.







The mix of foliage and ancient ruins creates a beautiful combat environment.


Little narrative details bring the world to life.






One of my favorite maps from my time at Alientrap, CTF Mountains is a fantastic Capture The Flag map designed by Lee Vermeulen, and decorated by myself. It has a bright, ancient forest aesthetic, with tunnels, fortifications, and a great mix of verticality. Playing this map with some friends is a real joy, as the environment design, weapon play, and well-balanced paths merge into a perfect Capture The Flag experience.
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