Matt Murch: 3D Art logo on a soft orange gradient

Tri-Planar Terrain Splat Shader

Matt Murch: 3D Art logo on a soft orange gradient
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Seemlesly blend up to 4 materials across any mesh.

Matt Murch: 3D Art logo on a soft orange gradient
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4 unique materials based on the substance Unity 5 exporter. Run through try-planer blending before being mixed using vertex colours.

Matt Murch: 3D Art logo on a soft orange gradient
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Tri-Planar mapping eliminates texture stretching on cliffs or overhangs for a more realistic environment. All without any UV maps.

Roles: Shader Artist

Using triplanar projection for up to 4 sets of PBR materials, any artist can paint their own gorgeous landscapes with vertex colour Splats.

  • Works on any mesh.
  • No UV’s required.
  • Can be painted in engine or in DCC.

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