Roles: Environment Artist, Modeler, Animator, Choreographer, Cinematographer Created in unity for realtime, in engine rendering. The goal was to embrace the new cinematic tools that Unity has developed and build an amazing game environment.I generated/modelled and animated each ship, modelled the all environment assets (expert the rocks). All characters where created by me in FUSE.
SwapBox’s environment mixes organic and mechanical to create an atmosphere of unease and mystery. Swap Buttons by MattMurch on Sketchfab Buttons are your interface to the mechanical control of SwapBox’s environment. SwapGun by MattMurch on Sketchfab The SwapGun is your key to the world of SwapBox. I chose it’s mix of materials to reflect the…