PORTFOLIO

Click here for the full portfolio experience: http://mattmurch.artstation.com

Time: Estimating Accurately – Summer Company

This is an article in the series “Notes from a Summer Company” for more advice on starting your first business, check it out at Notes from a Summer Company. Time is a tricky thing, and everyone has a unique way of internalizing it. When you go into business, freelance or get a job you need…

Ubisoft NXT 2017 Showcase: Petra Monastery

Petra Bench (Ubisoft NXT 2017) by MattMurch on Sketchfab Trash Bin (Ubisoft NXT 2017) by MattMurch on Sketchfab Spectrum Analysis by MattMurch on Sketchfab Security Hut (Ubisoft NXT 2017) by MattMurch on Sketchfab Metallographic Microscope (Ubisoft NXT 2017) by MattMurch on Sketchfab

Process of design for Coup Coons

Post Mortem and Process for the game ‘Coup Coons’. Designed by Connor Gilhuly, Maddi McDougall, Kyle Baartman and Matthew Murchison. 3D models from the ‘Double M Digital Low-Poly collection’ where used to build up the environment of the game. This game is still in part-time development, this post covers the academic development of the project…

Networking: Your most important skill. – Summer Company

This is an article in the series “Notes from a Summer Company” for more advice on starting your first business, check it out at Notes from a Summer Company. You will hear this again and again, but it is some of the best advice you can get. Network like you life depends on it because…

Notes from a Summer Company.

Hello internet! This summer I started a company: Double M Digital. These are my notes to help you learn from my thrilling experience. The entrepreneur life is not for everyone, I’m not sure I’m even cut out for it (though I won’t let that stop me from trying). Uncertainty is par for the course, so…