Gunhead: Captain Character

Roles: Modeller, Character Artist, Rigger, Animator, Texture Artist
Production Team Size: 5-10


We wanted more life on the bridge, so I modelled, rigged, animated, and implemented our three full body bridge characters.

I started form out ‘talking heads’, existing models of each character’s head used for picture in picture dialogue.

Looking at art form our past game, Cryptark, I designed new bodies, modelled them out and designed a sequence of animations for each character.



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