Matthew Murchison

3D Artist • Environment • Cinematic • Technical


About ReelProductions ExperienceSoftware Skills HobbiesAwards CertificationsEducation


ABOUT

A technically minded 3D artist. Working on games in Unity and Blender. CEO of Double M Digital Inc. developing our new game: Chicken Nuggets.
Always open to neat 3D/VR/Real-time contracts and opportunities!
Formerly a Developer at Alientrap Games Inc., 3D Cartographer on the MGM licensed Stargate Roleplaying Game, Cinematographer/Generalist for Stitch Media, and VR/Stereoscopic Specialist at the Communications Research Center for the Canadian Government.


REEL


PRODUCTIONS

GameYearRoleCompany
NDA2024Environment ArtistZeMind Inc.
NDAN/ASubdivision Surface ModelerTerritory Studios
NDA2023Environment ArtistZeMind Inc.
In Your Shoes VR2023Environment ArtistZeMind Inc.
NDA2023Environment ArtistZeMind Inc.
Design Car20213D Art, 3D Pipeline SupervisorTerritory Studios
NDA2022Environment Artist, Level DesignerCream Digital
Survivor Man VR: The Descent2022Environment Artist, Level Designer, Technical Art, VFXCream Digital
Chicken Nuggets2023Developer, Project LeadDouble M DIgital Inc.
Stargate SG-1 RPG2021Cartographer, Environment ArtistWyvern Gaming
Terroarium2021Cinematographer, 3D ArtistGames By Stitch
Wytchwood2021Graphics Optimization (Temp)Alientrap Inc.
Gunhead20203D Artist & AnimatorAlientrap Inc.
Modbox20203D & Technical ArtistAlientrap Inc.
HeroStar2020Vehicle Artist, Technical ArtistLight Beach Entertainment
Spirits2020Environment Artist, Technical ArtistOpen Door Games
Terrorarium2019CinematographerStitch Media
5G mm Wave Visualization2018Stereoscopic Rendering Specialist, 3D ArtistCommunications Research Centre
Docking Sim2018Producer, Developer, 3D artistDouble M Digital
Terraformers: Space Command20173D Artist, Technical ArtistTeam Outcast
Petra Monastery20173D Environment ArtistUbisoft NEXT
Chicken Coup20163D Environment Artist, AnimatorSheridan BA Game Design
Coyote News Network (Live)2015Production SupervisorClarington Central Secondary School

SOFTWARE EXPERIENCE

Engines: Unity, Godot, Cycles, Eevee, Maxwell, RPG Maker, Unreal

3D Tools: Blender, Sketchfab, MagicaVoxel, Maya, 3DS Max, Cinemachine

Texturing/Image Tools: Substance 3D Painter, Substance 3D Designer, Affinity Photo, Affinity Designer, Photoshop, Illustrator, InDesign Affinity Designer, Gimp, Inkscape

Generative Tools: EmberGen, Meshroom, The Grove 3D, Scaniverse, 3D Scanner App, Mapbox, Meshlab, Regard 3D, Human Generator, Character Creator 4

IDEs: Visual Studio, Brackets, Phoenix Code, Shader Forge, Shadergraph

Display Tools: Sketchfab, Marmoset Viewer, Davinci Resolve, iMovie, Premier Pro

Organization: Trello, Codex, Github, Bitbucket, TortoiseSVN, SVN, Git, Source Tree, Github Desktop, Slack, Discord

SKILLS

3D Modelling, Technical Art, Environment Modelling, Hard Surface Modelling, Low-Poly Modelling, Rigging, Cinematics, Storyboarding, Shaders, Vehicle Modelling, Environment Design, Game Design, Project Management, System Design, 3D Animation, Multiplayer, Traditional Art, Motion Graphics, UI Design, Virtual Reality(VR), Kitbashing, Augmented Reality(AR), Web Design, Video Editing, Screen Matching, Team Work, Trailers, Team Management, Photo Manipulation, Shader Design, Corporate Management, Oculus Development, Meta Quest Development


HOBBIES & INTERESTS

Camping, Scifi, Mountain Biking, Plein Air Sketching, Photography


EXPERIENCE

RolePositionCompanyDescription
3D Artist, Technical Artist, CinematographerContractor
Remote
ZeMind Games2023-2024
Toronto, Ontario
3D Artist, 3D SupervisorContractor
Remote
Territory Studio2022 – 2023
Toronto , Ontario
NDA – DesignCar App – Contractor
3D Artist, Level Designer, Technical ArtistContractor
Remote
Cream Productions2021 – 2022
Torotnto , Ontario
CEO, DeveloperFull Time
Hybrid
Double M Digital Inc.Aug 2021 – Present
Newcastle, Ontario
Chief Executive Officer at Double M Digital, a game studio located just outside of toronto in the GTA
Cartographer, 3D Artist, Level DesignerContractor
Remote
Wyvern GamingFeb 2021 – Sept 2021
Toronto, Ontario
Working closely with the in house designers, I took the rough map designes and descriptions and brough them to life as polished 2D printable battlemaps.
3D Artist, Level Deisgner, Technical ArtistFull Time
Remote
Alientrap Games Inc.May 2019 – Jan 2021
Toronto, Ontario
Working with an amazing team of programmers and designers I contributed to the multiplayer VR sandbox Mobox, the PS4 first-person shooter Gunhead, the whimsical adventure game Wytchwood, and a variety of unannounced projects.

My responsibilities included: shader development and rendering optimization; level design; environment art; marketing, video and graphic design; asset modeling and texturing; as well as character art, rigging, and animation.
3D Artist, Cinematographer, Technical ArtistContractor
Remote
Games by StitchFeb 2021 – April 2021
Toronto , Ontario
Working off of work from a previous contract, I was brought in to sequence timelines and build up dynamic shots with Cinemachine. Working closely with their lead designer and lead animator. I built new sets, designed some real time visual effects, and choreographed animations to meet the desired direction for the trailer and to emphasize the game content.
3D Artist, Technical ArtistContractor
Remote
Light Beach EntertainmentApril 2019 – March 2020
Toronto, Ontario
I build 3D assets for an upcoming game.
Environment Artist, Technical ArtistContractor
Remote
Open Door GamesOct 2018 – May 2019
Oakville, Ontario
Modelled and UV’d all assets, created or modified all tiling and trim sheet textures, directed and executed lighting, built shaders, designed post processing, research and layout design.

Spirits is a telekinetic 3rd person shooter set in the 80s.
Cinematographer, Environment ArtistContractor
Remote
Stitch MediaJan 2019 – Feb 2019
Toronto, Ontario
I was brought in to build and shoot the Terrorarium early access trailer. I was brought in to sequence timelines and build up dynamic shots with Cinemachine. Working closely with their lead artist I built new sets, designed some real time visual effects, and choreographed animations to meet the desired direction for the trailer and to emphasize the game content.

The cinematics team was in charge of creating a very dramatic visual feel for the trailer, something similar to the infamous Gears Of War “Mad World Trailer”.
Stereoscopic Rendering Specialist, Unity DeveloperFull Time Coop
In Person

Protected/Classified Clearance
Communications Research CenterMay 2016 – Aug 2016
Ottawa, Ontario
I developed interactive visualizations showing cellular infrastructure using Unity and Mapbox.
3D ArtistContractor
Remote
Lemuria Interactive Inc.Oct 2018 – April 2019
Toronto, Ontario
I made 3D Vehicles for use in Unity.
Founder, Web DesignerSelf Employed
Hybrid
Double M DigitalJune 2016 – Aug 2021
Newcastle, Ontario
As the founder and lead designer at Double M Digital, I held responsibility for all areas of business, from clients to taxes. I also was the lead designer for all web and graphic design projects, as well as for interactive games.
3D ArtistContractor
In Person
Sheridan CollegeMay 2017 – Aug 2017
Oakville, Ontario
Worked as a 3D artist for the college, consulting and creating art and tools for the student Capstone team ‘Outcast Studios’.
Graphic DesignerCoop
In Person
Municipality of ClaringtonJan 2015 – April 2015
Bowmanville, Ontario
As a Co-op placement I was responsible for working in the Tourism and Communications team. In my time there I was responsible for designing all print a web media for the Clarington Blooms campaign, as well as several booklets, posters, magazine covers and other print materials.
Creative Problem Solving FacilitatorContractor
In Person
Sheridan CollegeNov 2016
Oakville, Ontario
I was a facilitator for a sub-group of 5 local industry experts at a Sheridan College sponsored Creative Problem Solving (CPS) facilitation. My duties included gathering the opinions and thoughts of participants, and guiding the resource group through the different tools used.
Graphic and Web DesignerVolunteer
Remote
White Pine Scouting Fair Jan 2015 – Aug 2015
Oshawa, Ontario
My duties for the scouting fair included all visual media. This included a custom website, coded in HTML and CSS; running a twitter feed and eMail campaign; writing and illustrating 4 small activity books aimed at different age groups (Beavers, Cubs, Scouts, Venturers); A large banner; The fair logo; local maps; customer service and maintaining a consistent visual style and verbal message across all media. On the day of I also Spoke as a keynote on the National Youth Spokesperson program, and conducted tours by Canoe of the scenic creek leading to Samac lake.
National Youth SpokespersonVolunteer
Hybrid
Scouts Canada Apr 2014 – March 2015
Toronto, Ontario
As a National Youth Spokesperson for Scouts Canada I had the opportunity to represent Scouting to newspapers, radio, TV, and at events. I was privileged to specialized information and given professional Public Relations training via Holms PR in Toronto.
SafeWalkPart Time
In Person
Sheridan Student Union Feb 2017 – May 2017
Oakville, Ontario
As a member of the safe walk team, my partner and I escort students and faculty across campus at night. SafeWalk is a student union service to make safety on campus easier, we cna be reached in the B-Wing any school night or through security.
Gaming Analyses and Discussion ClubVolunteer
In Person
Sheridan Student Union & GADC2015 – 2017
Oakville, Ontario
As the co-founder and vice president of the GADC I was primarily responsible for marketeering the club. This included managing social media, designing our brand Identity and weekly poster. I also had shared responsibilities over our budget, catering arrangements, game selection, and any other business that arose.
Graphic DesignerContractor
Remote
Cobourg Health Shoppe Feb 2012 – Dec 2015
Cobourg, Ontario
As the graphic designer to Cobourg health Shoppe I designed posters, Gift Cards, and Commercials.
Area Youth CommissionerVolunteer
In Person
Lakeshore Ridge Area, Scouts Canada Nov 2015 – Dec 2016
Clarington, Ontario
As area youth commissioner I was in charge of promoting youth leadership and youth lead activities in the Lakeshore Ridge areas. This involved going to events, meetings, and camps as well as interacting with youth whenever possible. Beyond these duties, I held 50% responsibility fo the area along with the Area Youth Commissioner. These duties included meetings with higher level Scouts Canada officials and budgetary oversight.
President(2013), Vice president(2012), Secretary (2014)Volunteer
In Person
1st Lakeshore Ridge Venture Scouts Sept 2012 – Sept 2015
Bowmanville, Ontario
Over my three years on the 1st LSRV executive, I held a variety of positions. I began my executive career as Vice-President, where I mostly filled in for and shadowed the current President.

As President, I built systems and encouraged participation from other ventures in the planning of events.
As secretary, I sought to improve on previous areas where items were disorganized or forgotten.

My accomplishments here would include leading in the planning and execution of a week long canoe trip up the Rideau canal and fundraising and planning a 10 day trip to Newfoundland with three other Venturer Scouts.
Day out with ThomasContractor
In Person
York-Durham Heritage Railway Aug 2015 – Aug 2016
Uxbridge, Ontario
As a member of the Day out With Thomas Crew, I had a variety of responsibilities. These included riding and ensuring the safety of attendees on the train, guiding attendees to locations on site, admissions at the front gate, traffic control at the train track crossing.

CERTIFICATIONS, AWARDS & EDUCATION

ProjectCompanyAwardYearOrganization
Survivorman VR: The DescentCream ProductionsCanadian Screen Awards WinnerWINNER: Best Immersive Experience – Fiction2024Canadian Screen Awards
In Your Shoes VRZemind GamesCanadian Screen Awards NomineeNominated: Best Immersive Experience – Non Fiction2024Canadian Screen Awards
In Your Shoes VRZemind GamesNominee: Public Service & Activism
AI, Metaverse & Virtual
2024The Webby Awards
Survivorman VR: The DescentCream ProductionsHonoree: AI, Metaverse & Virtual
Science & Education 2024
2024The Webby Awards
Hollow-belly Cargo Ship by Matt MurchPersonalBest of Blender Artists2016Blender Nation
2 Person Team AnimationPersonalSilver Medal in Animation2015Ontario Skilled Trades Competition
Pain free Cinematics for UnityPersonalGuest Speaker2017Uken Game Unity Meetup
PersonalSheridan CollegeWINNER: Sprint Week Game Design2016Sheridan College
The IntrovertPersonalFeatured 3D Artist2017Sketchfab
PersonalFeatured Developer2017Unity’s “The Sauce” Newsletter
Zoopercar TributePersonalFeatured 3D Artist2016Blender Nation