SurvivorMan VR: Canoe

Official gameplay showing the canoe, paddle, and river level I made.

Roles: Modeller, Developer, Level Designer, Texture Artist, Shader Artist
Team Size: 10-20


I upgrade an existing 3rd party canoe asset that the team had acquired.

I began by optimizing the mesh for VR, then adding the details form our narrative. As a sole survivior we needed the player to paddle form the center, I added scarped cushioning for the player to be grounded in the center.

Once the model met our needs I textured it in Substnace Designer, and Substance Painter to create a very dirty and weathered arctic canoe.

We wanted that durability to be communicated in the proportions and the texture details of the canoe.

Canadian Screen Awards Winner

Canadian Screen Awards Winner 2024

Author By Academy of Canadian Cinema & Television
Survivorman VR was the Winner of the Canadian Screen Award for Best Immersive Experience in Fiction 2024.

Webby Honoree 2024

Author By The Webby Awards
Survivorman VR: The Descent was honoured in the Webby for AI, Metaverse & Virtual Science & Education 2024


More works