Matt Murch: 3D Art logo on a soft orange gradient

Terraformers: Space Command – Release Trailer

I was responsible for animating, staging, and editing of the Terraformers trailer.
Matt Murch: 3D Art logo on a soft orange gradient
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A spider mech takes on the slime

Matt Murch: 3D Art logo on a soft orange gradient
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The tri-station passes by the Terraformers logo

Matt Murch: 3D Art logo on a soft orange gradient
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The tri-station watches over the battleground.

Matt Murch: 3D Art logo on a soft orange gradient
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Aliens on the move.

Matt Murch: 3D Art logo on a soft orange gradient
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The tri-station passes by the Terraformers logo.

Matt Murch: 3D Art logo on a soft orange gradient
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Aliens attack the resource extractor.

Matt Murch: 3D Art logo on a soft orange gradient
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The tri-station passes by the Terraformers logo.

Matt Murch: 3D Art logo on a soft orange gradient
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A sniper mech and hover mech stand guard.

Roles: Cinematographer, Technical Artist, Environment Artist, Lighter, Texture Artist, Animator

|As the lead artist on Terraformers I was responsible for creating a dynamic, engaging trailer that also accuratley shared the world and feel of our game. I leveraged prerecorded camera movement, live actor gameplay and a host of other techniques to create the release trailer.

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