Tag: Alientrap
-
Modbox: Town Prop Hunt
One of the levels I was tasked with designing from scratch, the town is a fun prop hunt challenge with multiple unique zones and a bright aesthetic.
-
Modbox: Drone Defense
Defend the ruined mining outpost from waves of drone attackers. This level has fantastic hiding holes, sniper positions, and enough unique paths to keep you on your toes. Plus a ruined space-industrial aesthetic with ship crashes, lunar pipelines, and vegetation labs. This is another level based on initial designs by Lee Vermeulen. I kept the…
-
Gunhead: Bridge Characters
-
Gunhead: Arachnix Egg
-
Gunhead: Drone
A close up of the drone’s armament. The drone deployed in space for visibility testing Early concept for an asymmetrical wing configuration The final concept that we moved forward with The rear ammo box and propulsion of the drone The drone deployed in profile for look devWhile at Alientrap I was tasked with bringing the…
-
Gunhead: Airlock
-
Modbox: Interactive Lip Sync
-
Modbox 2.0 trailer
Some work form our recent Modbox 2.0 update. I recorded a few of the gameplay clips for the trailer.
-
Wrapping up at Alientrap Games Inc.
About a month ago I wrapped up my time at Alientrap, working there for the last few years was fantastic. The work itself was awesome with variety and unique new challenges. The real standout moments came from how the studio was run with trust and generosity. I’m so thankful for the time I had there,…
-
NPC’s of the future! Some really cool stuff from our work at Alientrap games!
About a month or two ago, my boss at Alientrap showed us some awsome footage form one of his projects in Modbox he used GPT-3 powered AI to make trul;y interactive NPCs. It’s super cool, and you cna see the full demo on his Youtube and Twitter here: This is a pretty cool demo, and even cooler, I built the background…