Block outs for feeling
It’s been 12 weeks since we started this semester, 8 weeks (approximately) of development towards our Alpha for Spirits. We got a block out early on, grey blocks that marked…
It’s been 12 weeks since we started this semester, 8 weeks (approximately) of development towards our Alpha for Spirits. We got a block out early on, grey blocks that marked…
Our first Blockout of the level. https://youtu.be/7VLwKHx2BqQ Our second blockout focused on getting the ‘mall’ feeling’ and working out our metrics. https://youtu.be/JClTfKwmIgI This phase of our blockout was a coordinated…
When trying to crop the concept render for the Void environment, I stumbled onto some new features for the windows image viewer. The viewer can haw add “3D” effects like…
Who am I? I’m Matthew, the environment artist with Open Door Games. I make 3D art and most of the supporting assets for the team. What are we making? We’re…