Tag: VFX

  • Alternate Realities Pwnisher Challenge

    Alternate Realities Pwnisher Challenge

    The full ‘cinematic cut’ of my Alternate Reality The hover dolly doing it’s thing, beatup, old, but still reliable Hover Dolly by MattMurch on Sketchfab The hover dolly was one of the biggest focuses in preparing for the competition. I wanted to creat a wholly original design that felt like an antique. Alternate Realities Challenge…

  • Stargate Day 2019 sneak peek

    Stargate Day 2019 sneak peek

    The recent upgrades to Unity and Blender really made this project possible. From blenders improved performance for high poly modeling and sculpitng, to Unity’s HDRP, Timeline, Shadergraph and VFX graph. Using Unity’s High Definition render Pipeline has made it possible to achieve amazing lighting and atmosphere really quickly and consistently. My Stargate model has been…

  • Chicken Coup

    Chicken Coup

    ChickenCoup Gameplay A low poly game built with a team of 4 over 2 weeks. We had two artists, I handled all concept art, the level design, racoon/enemy models and animation, and all environment art. We submitted Chicken Coup to HumbleBrag (hosted by Humble Bundle) in Toronto where it reportedly did very well with viewers!

  • Code free interactive water!

    Code free interactive water!

    After talking with our art mentor, Jonathan, our team began looking into adding water to get some of the beautiful reflections back into our level. We have a few options,  decal based puddles, or splat shaders with a height blend. Each of those give us our reflections, but they don’t add a sense of life…