HeroStar: Fury Mk 2 Fighter

The Fury Star fighter was designed for leveling: weapons and maneuverability can be built up with modular parts.

Wireframe Tris: 13,246

Roles: Modeller, Rigger, Texture Artist, Look developer, Technical Artist
Production Team Size: 12


For this vehicle, I adapted the original concept by Ezra Day. The asset was built for 2015-19 mobile hardware and the large scale of the in-game battles.

I used a mobile-friendly poly count and texture size.

Part of the early work on an unannounced title, the Fury Star is a quick fighter with several hard-points.

As the first fighter developed for the game, I used this ship to establish the rigging workflow to allow for dynamics wings, upgradable hardpoints, and AI/Aim assist driven turrets.



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