



Roles: Environment Artist
Production Team Size: 4
A level crafted and designed by Lee Vermeulen, I then came in to decorate the environment.
I had to balance a few goals in the decoration of the level. We had gameplay an level flow that we liked, so no messing with the fundamental gameplay and paths.
I wanted to add tenements that increased the epic feel of the level. Strong vertical elements, lots of destructible elements, and using linear repetition all contributed to a larger and more established feel.
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