




Roles: Graphic Designer, UI Designer
Production Team Size: 4
Part of the Modbox 2.0 revamp was all new Icons and UI!
For the revamp I designed dozens of icons across every system in the game.
For the most important icons I would develop multiple styles that could work and present them to Lee Vermeulen to choose the ones that fit best.
From there I would develop them in vector editors for the final icons.

